top of page
DoopyCollective.png
EngineerCropped.jpg

Character Modelling

 

I have used Cinema 4D and Maya for over 10 years collectively, and during that time I have created many characters for children's books, video games and various other projects. Some - like the Destructonaut characters - were based off of concept art designed by others.

 

 

Animation

I began animating properly back in the early 2000's, starting with claymation before moving to flash animation and eventually animation using Maya.

4-5.jpg

Childrens Books

 

Starting in 2007, I began illustrating childrens books. Of the eight I had a hand in, six of them were produced using Cinema 4D.

Can.jpg
TabletopRPG_Final.jpg

Photo-Realism

 

For as long as I can remember I have loved photography. So much so that I completed a Bachelors of Fine Arts with Honours in Photomedia after leaving high school. I bring my knowledge of lighting, true colour and photographic aesthetics to most of my 3D work, trying to make it as realistic as possible.

Piratosaurus.jpg
fishingfinal.jpg
Jelly.jpg

Miscellaneous Art

 

While experienced in various 3D programs I also have a long history of utilising 2D art programs. From the early days of Kid Pix, I quickly became familiar with Photoshop in the 90's, end eventually became proficient with Art Rage on my tablet in more recent years.

© 2018 by Sketch Goatee Images. Proudly created with Wix.com

bottom of page